Card-a-mon project is pivoting.
Why?
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I feel I have cornered myself with complex architecture and lost interest in this side-project. In result I have made no changes in this project for a long time.
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Card games prototyping is very niche. While it is cool to have product for this niche, it is not commercially viable.
What will change?
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I am changing to storing all the files in user system (origin private file system) instead of storing that in my server. That has both pros and cons.
- This means that user data stored in card-a-mon is basically lost. Contact me if this is problem for you.
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Eventually more changes will come: new UI, more supported project types and etc.